parrotcode: Parrot class representing fonts in Parrot SDL | |
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SDL::Font - Parrot class representing fonts in Parrot SDL
# load this library
load_bytecode 'library/SDL/Font.pir'
# create a new SDL::Font object
.local pmc font
.local int font_type
find_type font_type, 'SDL::Font'
font = new font_type
font.'init'( 'font_file' => 'myfont.ttf', 'point_size' => 48 )
# draw text to the screen
# presuming you have an SDL::Surface, SDL::Color, and SDL::Rect here...
font.'draw'( 'some text', font_color, destination_surface, dest_rect )
# or render it to a surface to use later
font.'render_text'( 'some text', font_color )
A SDL::Font object represents a TrueType font in SDL. You can use this to draw fonts to any SDL::Surface.
All SDL::Font objects have the following methods:
font_file
and point_size
, two strings containing the path to a TrueType font to load and the size of the font when drawn, in pixels.SDL::Color
object representing the color of the text to draw, a SDL::Surface
to which to draw, and a SDL::Rect
representing the placement of the text within the surface, draws some text.SDL::Color
. This returns a new SDL::Surface
containing the rendered font.SDL_Font
structure this object wraps. You should never need to call this directly unless you're calling SDL functions directly, in which case why not send me a patch?Written and maintained by chromatic, <chromatic at wgz dot org>. Please send patches, feedback, and suggestions to the Perl 6 Internals mailing list.
Copyright (C) 2004-2006, The Perl Foundation.
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