NAME
SDL::Font - Parrot class representing fonts in Parrot SDL
SYNOPSIS
# load this library load_bytecode 'library/SDL/Font.pir' # create a new SDL::Font object .local pmc font font = new 'SDL::Font' font.'init'( 'font_file' => 'myfont.ttf', 'point_size' => 48 ) # draw text to the screen # presuming you have an SDL::Surface, SDL::Color, and SDL::Rect here... font.'draw'( 'some text', font_color, destination_surface, dest_rect ) # or render it to a surface to use later font.'render_text'( 'some text', font_color )
DESCRIPTION
A SDL::Font object represents a TrueType font in SDL. You can use this to draw fonts to any SDL::Surface.
METHODS
All SDL::Font objects have the following methods:
- init( font_args ) Given a list of key-value pairs containing arguments, set the attributes of this font. The valid keys are
- draw( text_string, text_color, dest_surface, dest_rect ) Given a string of text to draw, an
- render_text( text_string, text_color ) Renders a string of text of the given
- font() Returns the underlying
- point_size( [ new_size ] ) Gets or sets the point size associated with this font object. The single argument is an integer and is optional.
font_file
and point_size
, two strings containing the path to a TrueType font to load and the size of the font when drawn, in pixels.
SDL::Color
object representing the color of the text to draw, a SDL::Surface
to which to draw, and a SDL::Rect
representing the placement of the text within the surface, draws some text.Whew.
SDL::Color
. This returns a new SDL::Surface
containing the rendered font.
SDL_Font
structure this object wraps. You should never need to call this directly unless you're calling SDL functions directly, in which case why not send me a patch?
AUTHOR
Written and maintained by chromatic, <chromatic at wgz dot org>. Please send patches, feedback, and suggestions to the Perl 6 Internals mailing list.
COPYRIGHT
Copyright (C) 2004-2008, Parrot Foundation.